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Turn Based Combat

  • Writer: Kevin G
    Kevin G
  • Jul 14, 2017
  • 1 min read

One of the first sub systems I started working on back in February was the turn based combat system. It's now largely fleshed out, but more refactoring is needed. At the moment, only a very limited set of actions have been coded (guarding, basic attack, jumping, movement). True 3d grid based Pathfinding with hard corners is fully implemented and integrated into the AI .


 
 
 

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Project XSYS is an untitled RPG Indie game that features world map HEX crawling, tactical turn based combat, and a multi-character party adventuring.    

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